Cost 0 +2 for non-Water Cult Creatures
Type Equipment

Campaign Artifact, Two-Handed Weapon

Energy Type Cold

You cannot equip another Weapon Upgrade or a Shield Upgrade.


You may disable this Upgrade to roll +2 attack dice when attacking with your Primary Weapon Melee attack; this attack is now considered a [Cold] attack.

Each time you recieve [Fire] damage, you may cancel 1 point of normal or critical damage (your choice), even if this card is disabled.

Available ThroughEdit

Water Cult Warrior Expansion

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